
#ifndef HEAD_H_
#define HEAD_H_

#include "../go/Board.h"
#include "../go/Move.h"
#include "../go/RegionBoard.h"
#include "../smartgame/SgPoint.h"
#include "../smartgame/SgArrayList.h"
#include <vector>
#include <list>
#include <iostream>

const int CHOOSE_MOVE = 20;
typedef SgArrayList<Move, CHOOSE_MOVE> MoveList;

#endif
